FAQ
[Gameplay] Equipment Info (Updated 2/26/2024)
Registered date : 2024.02.21
Substat Information:
Number of Substats per Rarity
Legacy: 0
Common: 1
Rare: 2
Epic: 3
Legendary: 3
Minimum and maximum substat values depend on the rarity of the Equipment.
The types of Substats available for Equipment depend on the Equipment type.
All Substats have the same chance to appear.
Multiple of the same Substat cannot appear on any Equipment.
All stats on Equipment listed below are taken from Level 20 versions of the Equipment.
Body Armor | |
Availability | Always |
Special Ability | None |
Usable With | All Units + Radio Tower |
Stats | |
Legacy | +72% Health |
Rare | +80% Health |
Epic | +101% Health |
Potential Substats | Damage |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Sights | |
Availability | Always |
Special Ability | None |
Usable With | All Units + Radio Tower |
Stats | |
Legacy | +72% Accuracy |
Common | +59% Accuracy |
Rare | +85% Accuracy |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
High Caliber | |
Availability | Always |
Special Ability | None |
Usable With | All Units + Radio Tower |
Stats | |
Legacy | +72% Damage |
Rare | +75% Damage |
Epic | +85% Damage |
Potential Substats | Health |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Taped Magazine | |
Availability | Always |
Special Ability | None |
Usable With | All Units + Radio Tower |
Stats | |
Legacy | +44% Reload Speed |
Common | +35% Reload Speed |
Rare | +50% Reload Speed |
Epic | +60% Reload Speed |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Coffee | |
Availability | Always |
Special Ability | None |
Usable With | All Units |
Stats | |
Legacy | +35% Spawn Cooldown Speed, +35% Tent Cooldown Speed |
Common | +34% Spawn Cooldown Speed, +34% Tent Cooldown Speed |
Rare | +45% Spawn Cooldown Speed, +45% Tent Cooldown Speed |
Potential Substats | Damage |
Health | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Discount | |
Availability | Always |
Special Ability | None |
Usable With | All Units |
Stats | |
Legacy | +44% Energy Cost Reduction |
Rare | +44% Energy Cost Reduction |
Epic | +55% Energy Cost Reduction |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Tune-Up Kit | |
Availability | Always |
Special Ability | None |
Usable With | Assault, Grunt, Ranger, Mercenary, Grenadier, Rocketeer, MG, Bombardier, Commando, Medic, Engineer, Scout, Bounty Hunter, Shock Troops, Riot, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Sniper, Sharpshooter, Javelineer, Radio Tower |
Stats | |
Legacy | +44% Fire Rate |
Common | +39% Fire Rate |
Rare | +45% Fire Rate |
Epic | +55% Fire Rate |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Headhunter Badge | |
Availability | Always |
Special Ability | None |
Usable With | All Units |
Stats | |
Legacy | Enemies grant 40% more Energy when killed by this Unit |
Epic | Enemies grant 42% more Energy when killed by this Unit |
Legendary | Enemies grant 50% more Energy when killed by this Unit |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Volunteer Badge | |
Availability | Always |
Special Ability | None |
Usable With | All Units |
Stats | |
Legacy | 43% chance to spawn an additional Unit for each Unit spawned (excluding Volunteers) |
Epic | 55% chance to spawn an additional Unit for each Unit spawned (excluding Volunteers) |
Legendary | 65% chance to spawn an additional Unit for each Unit spawned (excluding Volunteers) |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Double Tap | |
Availability | Always |
Special Ability | None |
Usable With | Assault, Grunt, Ranger, Mercenary, Grenadier, Rocketeer, MG, Bombardier, Commando, Medic, Engineer, Scout, Bounty Hunter, Shock Troops, Riot, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Sniper, Sharpshooter, Radio Tower |
Stats | |
Legacy | 63% chance to fire an additional projectile per attack |
Epic | 75% chance to fire an additional projectile per attack |
Legendary | 80% chance to fire an additional projectile per attack |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Extended Magazines | |
Availability | Always |
Special Ability | None |
Usable With | Assault, Grunt, Ranger, Mercenary, MG, Bombardier, Commando, Medic, Engineer, Scout, Bounty Hunter, Shock Troops, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Sniper, Flamer, Sharpshooter, Chemist, Radio Tower |
Stats | |
Legacy | +63% Magazine Size |
Common | +45% Magazine Size |
Rare | +71% Magazine Size |
Epic | +91% Magazine Size |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Lucky Coin | |
Availability | Always |
Special Ability | None |
Usable With | All Units + Radio Tower |
Stats | |
Legacy | 30% Chance to prevent damage, 5 Second Cooldown |
Rare | 34.5% Chance to prevent damage, 5 Second Cooldown |
Epic | 44% Chance to prevent damage, 5 Second Cooldown |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Gas Mask | |
Availability | Always |
Special Ability | Poison Immunity, Plague Immunity |
Usable With | Assault, Grunt, Ranger, Mercenary, Grenadier, Rocketeer, MG, Bombardier, Commando, Medic, Engineer, Scout, Bounty Hunter, Shock Troops, Riot, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Sniper, Sharpshooter, Javelineer, Radio Tower |
Stats | |
Legacy | -41% Cough and Stun Duration |
Epic | -60% Cough and Stun Duration |
Legendary | -80% Cough and Stun Duration |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Infinite Rounds | |
Availability | Always |
Special Ability | None |
Usable With | Assault, Grunt, Ranger, Mercenary, MG, Bombardier, Commando, Medic, Engineer, Scout, Bounty Hunter, Shock Troops, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Sniper, Flamer, Sharpshooter, Chemist, Radio Tower |
Stats | |
Legacy | 73% chance to trigger on kill, 46% of Magazine filled |
Epic | 80% chance to trigger on kill, 50% of Magazine filled |
Legendary | 90% chance to trigger on kill, 55% of Magazine filled |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Vampire Fangs | |
Availability | Limited |
Special Ability | None |
Usable With | All Units |
Stats | |
Legacy | Heal 39% of damage dealt |
Legendary | Heal 45% of damage dealt |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Incendiary Rounds | |
Availability | Limited |
Special Ability | None |
Usable With | Assault, Grunt, Ranger, Mercenary, MG, Commando, Medic, Engineer, Bounty Hunter, Shock Troops, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Radio Tower |
Stats | |
Legacy | +30% Fire Damage |
Legendary | +30% Fire Damage |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Auxiliary Aid | |
Availability | Limited |
Special Ability | Increases maximum Healed Targets by 2 |
Usable With | Medic |
Stats | |
Epic | Allows the Medic to heal an additional 50% over the healed target’s maximum health |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Potent Potion | |
Availability | Limited |
Special Ability | +2 Zombies summoned |
Usable With | Mad Scientist |
Stats | |
Epic | +20% summoned Zombie movement speed |
Legendary | +48% summoned Zombie movement speed |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Reload Speed | |
Ballistic Resistance | |
Fire Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Zombie Max Duration | |
Thrown Weapon Cooldown | |
Thrown Weapon Damage | |
High Powered Binocs | |
Availability | Limited |
Special Ability | +30% Critical Hit Chance |
Usable With | Scout |
Stats | |
Legendary | +3.9x Critical Multiplier |
Potential Substats | Aura Range |
Spawn Cooldown | |
Fire Rate | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Double Explosive Grenades | |
Availability | Limited |
Special Ability | None |
Usable With | Ranger |
Stats | |
Legendary | 40% Chance to throw two Grenades, +101% Health |
Potential Substats | Thrown Weapon Cooldown |
Spawn Cooldown | |
Fire Rate | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Premium Wire Cutters | |
Availability | Limited |
Special Ability | None |
Usable With | Trailblazer |
Stats | |
Legendary | +4.8 Sprint Speed, +2 Extra Projectiles Per Attack |
Potential Substats | Reload Speed |
Ballistic Resistance | |
Blunt Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Ultimate Set of Tools | |
Availability | Limited |
Special Ability | None |
Usable With | Engineer |
Stats | |
Legendary | Repair 15% of Nearby Structure HP on death, +85% Damage |
Potential Substats | Aura Range |
Spawn Cooldown | |
Fire Rate | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Toxic Rounds | |
Availability | Limited |
Special Ability | None |
Usable With | Assault, Grunt, Ranger, Mercenary, MG, Commando, Medic, Engineer, Bounty Hunter, Shock Troops, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Radio Tower |
Stats | |
Legacy | +30% Toxic Damage |
Legendary | +30% Toxic Damage |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost | |
Satellite Uplink | |
Availability | Limited |
Special Ability | Allows the Javelineer to target enemy Units behind Sandbags and Tank Traps. |
Usable With | Javelineer |
Stats | |
Legendary | +3 to Range |
Potential Substats | Damage |
Health | |
Spawn Cooldown | |
Energy Cost | |
Fire Rate | |
Accuracy | |
Reload Speed | |
Ballistic Resistance | |
Blunt Resistance | |
Explosive Resistance | |
Fire Resistance | |
Toxic Resistance | |
Piercing Resistance | |
Veteran XP Boost |