FAQ

[Gameplay] Equipment Info (Updated 2/26/2024)

Registered date : 2024.02.21

Substat Information:

Number of Substats per Rarity
Legacy: 0
Common: 1
Rare: 2
Epic: 3
Legendary: 3

Minimum and maximum substat values depend on the rarity of the Equipment.
The types of Substats available for Equipment depend on the Equipment type.
All Substats have the same chance to appear.
Multiple of the same Substat cannot appear on any Equipment. 


All stats on Equipment listed below are taken from Level 20 versions of the Equipment.

Body Armor
AvailabilityAlways
Special AbilityNone
Usable WithAll Units + Radio Tower
Stats
Legacy+72% Health
Rare+80% Health
Epic+101% Health
Potential Substats
Damage
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Sights
AvailabilityAlways
Special AbilityNone
Usable WithAll Units + Radio Tower
Stats
Legacy+72% Accuracy
Common+59% Accuracy
Rare+85% Accuracy
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
High Caliber
AvailabilityAlways
Special AbilityNone
Usable WithAll Units + Radio Tower
Stats
Legacy+72% Damage
Rare+75% Damage
Epic+85% Damage
Potential Substats
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Taped Magazine
AvailabilityAlways
Special AbilityNone
Usable WithAll Units + Radio Tower
Stats
Legacy+44% Reload Speed
Common+35% Reload Speed
Rare+50% Reload Speed
Epic+60% Reload Speed
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Coffee
AvailabilityAlways
Special AbilityNone
Usable WithAll Units
Stats
Legacy+35% Spawn Cooldown Speed, +35% Tent Cooldown Speed
Common+34% Spawn Cooldown Speed, +34% Tent Cooldown Speed
Rare+45% Spawn Cooldown Speed, +45% Tent Cooldown Speed
Potential Substats
Damage
Health
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Discount
AvailabilityAlways
Special AbilityNone
Usable WithAll Units
Stats
Legacy+44% Energy Cost Reduction
Rare+44% Energy Cost Reduction
Epic+55% Energy Cost Reduction
Potential Substats
Damage
Health
Spawn Cooldown
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Tune-Up Kit
AvailabilityAlways
Special AbilityNone
Usable WithAssault, Grunt, Ranger, Mercenary, Grenadier, Rocketeer, MG, Bombardier, Commando, Medic, Engineer, Scout, Bounty Hunter, Shock Troops, Riot, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Sniper, Sharpshooter, Javelineer, Radio Tower
Stats
Legacy+44% Fire Rate
Common+39% Fire Rate
Rare+45% Fire Rate
Epic+55% Fire Rate
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Headhunter Badge
AvailabilityAlways
Special AbilityNone
Usable WithAll Units
Stats
LegacyEnemies grant 40% more Energy when killed by this Unit
EpicEnemies grant 42% more Energy when killed by this Unit
LegendaryEnemies grant 50% more Energy when killed by this Unit
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Volunteer Badge
AvailabilityAlways
Special AbilityNone
Usable WithAll Units
Stats
Legacy43% chance to spawn an additional Unit for each Unit spawned (excluding Volunteers)
Epic55% chance to spawn an additional Unit for each Unit spawned (excluding Volunteers)
Legendary65% chance to spawn an additional Unit for each Unit spawned (excluding Volunteers)
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Double Tap
AvailabilityAlways
Special AbilityNone
Usable WithAssault, Grunt, Ranger, Mercenary, Grenadier, Rocketeer, MG, Bombardier, Commando, Medic, Engineer, Scout, Bounty Hunter, Shock Troops, Riot, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Sniper, Sharpshooter, Radio Tower
Stats
Legacy63% chance to fire an additional projectile per attack
Epic75% chance to fire an additional projectile per attack
Legendary80% chance to fire an additional projectile per attack
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Extended Magazines
AvailabilityAlways
Special AbilityNone
Usable WithAssault, Grunt, Ranger, Mercenary, MG, Bombardier, Commando, Medic, Engineer, Scout, Bounty Hunter, Shock Troops, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Sniper, Flamer, Sharpshooter, Chemist, Radio Tower
Stats
Legacy+63% Magazine Size
Common+45% Magazine Size
Rare+71% Magazine Size
Epic+91% Magazine Size
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Lucky Coin
AvailabilityAlways
Special AbilityNone
Usable WithAll Units + Radio Tower
Stats
Legacy30% Chance to prevent damage, 5 Second Cooldown
Rare34.5% Chance to prevent damage, 5 Second Cooldown
Epic44% Chance to prevent damage, 5 Second Cooldown
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Gas Mask
AvailabilityAlways
Special AbilityPoison Immunity, Plague Immunity
Usable WithAssault, Grunt, Ranger, Mercenary, Grenadier, Rocketeer, MG, Bombardier, Commando, Medic, Engineer, Scout, Bounty Hunter, Shock Troops, Riot, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Sniper, Sharpshooter, Javelineer, Radio Tower
Stats
Legacy-41% Cough and Stun Duration
Epic-60% Cough and Stun Duration
Legendary-80% Cough and Stun Duration
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Infinite Rounds
AvailabilityAlways
Special AbilityNone
Usable WithAssault, Grunt, Ranger, Mercenary, MG, Bombardier, Commando, Medic, Engineer, Scout, Bounty Hunter, Shock Troops, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Sniper, Flamer, Sharpshooter, Chemist, Radio Tower
Stats
Legacy73% chance to trigger on kill, 46% of Magazine filled
Epic80% chance to trigger on kill, 50% of Magazine filled
Legendary90% chance to trigger on kill, 55% of Magazine filled
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Vampire Fangs
AvailabilityLimited
Special AbilityNone
Usable WithAll Units
Stats
LegacyHeal 39% of damage dealt
LegendaryHeal 45% of damage dealt
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Incendiary Rounds
AvailabilityLimited
Special AbilityNone
Usable WithAssault, Grunt, Ranger, Mercenary, MG, Commando, Medic, Engineer, Bounty Hunter, Shock Troops, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Radio Tower
Stats
Legacy+30% Fire Damage
Legendary+30% Fire Damage
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Auxiliary Aid
AvailabilityLimited
Special AbilityIncreases maximum Healed Targets by 2
Usable WithMedic
Stats
EpicAllows the Medic to heal an additional 50% over the healed target’s maximum health
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Potent Potion
AvailabilityLimited
Special Ability+2 Zombies summoned
Usable WithMad Scientist
Stats
Epic+20% summoned Zombie movement speed
Legendary+48% summoned Zombie movement speed
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Reload Speed
Ballistic Resistance
Fire Resistance
Piercing Resistance
Veteran XP Boost
Zombie Max Duration
Thrown Weapon Cooldown
Thrown Weapon Damage
  
High Powered Binocs
AvailabilityLimited
Special Ability+30% Critical Hit Chance
Usable WithScout
Stats
Legendary+3.9x Critical Multiplier
Potential Substats
Aura Range
Spawn Cooldown
Fire Rate
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Double Explosive Grenades
AvailabilityLimited
Special AbilityNone
Usable WithRanger
Stats
Legendary40% Chance to throw two Grenades, +101% Health
Potential Substats
Thrown Weapon Cooldown
Spawn Cooldown
Fire Rate
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Premium Wire Cutters
AvailabilityLimited
Special AbilityNone
Usable WithTrailblazer
Stats
Legendary+4.8 Sprint Speed, +2 Extra Projectiles Per Attack
Potential Substats
Reload Speed
Ballistic Resistance
Blunt Resistance
Piercing Resistance
Veteran XP Boost
  
Ultimate Set of Tools
AvailabilityLimited
Special AbilityNone
Usable WithEngineer
Stats
LegendaryRepair 15% of Nearby Structure HP on death, +85% Damage
Potential Substats
Aura Range
Spawn Cooldown
Fire Rate
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Toxic Rounds
AvailabilityLimited
Special AbilityNone
Usable WithAssault, Grunt, Ranger, Mercenary, MG, Commando, Medic, Engineer, Bounty Hunter, Shock Troops, Trailblazer, Sergeant, Surgeon, Colonel, Mad Scientist, Radio Tower
Stats
Legacy+30% Toxic Damage
Legendary+30% Toxic Damage
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost
  
Satellite Uplink
AvailabilityLimited
Special AbilityAllows the Javelineer to target enemy Units behind Sandbags and Tank Traps.
Usable WithJavelineer
Stats
Legendary+3 to Range
Potential Substats
Damage
Health
Spawn Cooldown
Energy Cost
Fire Rate
Accuracy
Reload Speed
Ballistic Resistance
Blunt Resistance
Explosive Resistance
Fire Resistance
Toxic Resistance
Piercing Resistance
Veteran XP Boost